“There are no small details”— my life’s credo. It doesn’t matter what we are talking about: an interstellar spaceship or a traditional Japanese kimono. I will figure out how any of that works.
My name is Daniel Solovev and I am concept designer with AAA expirience. I'm good at weapon-, mechanical-, transportation- and other hardsurface design.
I'm CG Instructor as well and I teach my course "Weapon concept design for AAA games".
Weapon concept art
A cancelled project.
Concept art, concept design
Hardsurface concept design
Concept art, concept design, artdirection